Sunday, June 3, 2018

Plan for the open source games repository

The plan for the open source game repository is as follows:
  • Finish adding entries for all the open source projects I could find.
  • Determine license and source code status for all of them.
  • Create a dynamic table web site to show them all and filter them.
  • For those not on Github, Launchpad, Bitbucket, .. import the code into a public (reliable) repository.
  • Keep and update local copies of these repositories automatically.
  • Build these projects and improve the build/packaging where possible and desired.
  • Try to rescue abandoned projects.
  • Increase number of supported platforms (like a port to Android) where suitable.
  • Offer downloads of fresh builds where not already existing.
Of course, in essence this repository will remain a database/catalogue of open source games, nothing more. However, the additional activities rely on the database. It's kind of an infrastructure/service around development of open source games.

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