The question is: How can the game be fixed in this regard?
The second issue is that although the editor kind of works now with PyQt5 there is still a lot of work to do with it. I would like to use PyQt5 also for the main game in order to reduce dependencies, use less code (PyQt5 brings many features already).
Finally I would like use as much as possible from the old code, at least the whole game model and the graphics and the layers.
The crucial next steps should therefore be:
- Understand the inner workings of the code base
- Identify and separate into model, view, controller, server
- Find out why the game model is not updating as it should
- Replace the view and controller with PyQt5
- Add a more or less working editor
- Release
- Make a plan for the future development
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