- Game designer: inventing game concepts, rules, properties
- Software designer: design algorithms, interfaces, entities, relations
- User interface designer: designing the screens and buttons
- Programmer: implement it all
- Software quality tester: debugging, testing
- Artwork creator: drawing, composing, creative writing
- Project manager: publish releases, coordinate activities
- Technical writer: writing documentation, design specifications, player manual
- Play tester: play intermediate versions
- Web designer: maintain an online presence
- Community manager: keep in contact with fans and coworkers
- Journalist: write about the project
- Legal expert: manage license of various content
- Translator: internationalize the content
Of course I have favorite roles and I would be happy if more volunteers would contribute to the project doing one job or the other. But so far it's more or less a one man show with about a dozen different jobs done by a single guy in his free time!
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