Here are the client-side Java/TypeScript games that I want to improve
Mature games
- Pendumito (GPL-2.0, 2003)
- WebHangman (GPL-2.0, 2003)
- PrimeShooter (GPL-2.0, 2010)
- RacerJS (MIT, 2010)
- Runfield (GPL-3.0, 2011)
- Skrupel - Tribute Compilation (GPL-2.0, 2011)
- Xultris (MPL-1.1, 2011)
- Candy Box 2 (GPL-3.0, 2013)
- Fluid Table Tennis (MIT, 2013)
- HTML5 Pacman (WTFPL, 2013)
- Gorillas (Java Research License (no commercial use), 2014)
- Lose Your Marbles (MIT, 2014)
- OpenRoads (MIT, 2014)
- Ball And Wall (MIT, 2015)
- 3d.city (GPL-3.0 (with additional terms), 2016)
- Chess3D (GPL-3.0, 2016)
- Consomaton (MIT, 2016)
- HexGL (MIT, 2016)
- Prescription Wars (GPL-3.0, 2016)
- skifree.js (MIT, 2016)
Unfinished
- Betrayer's Moon Tactics (GPL-2.0, 2006)
- Ajax3d (GPL-2.0, 2007)
- Arashi-JS (GPL-2.0, 2010)
- Skifree-HTML5-clone (GPL-3.0, 2011)
- BlackNova Traders (GPL-2.0, 2012)
- Card Stories (AGPL-3.0, 2012)
- CommandoJS (MIT, 2012)
- Hexwar (MIT, 2012)
- Taggem (AGPL-3.0, 2014)
- WWW (GPL-3.0, 2014)
- Aussenposten (MIT, 2015)
- BlakedAwesomenaughts (MIT, 2015)
- movbizz (MIT, 2015)
- Roguish (3-clause BSD, 2015)
- Castle of the Winds (MIT, 2016)
- lttp-phaser (MIT, 2016)
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